Artist, UI Resume Sample

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Earnestine Glover
2983 Heller Curve,  Philadelphia,  PA
+1 (555) 716 8159

Work Experience


Senior UI Artist
04/2018 - PRESENT
Los Angeles, CA
  • Create polished and compelling UI assets in collaboration with the Art Director and Design leads
  • Conceptualize and design high quality mock-ups, layouts and iconography for mobile screens in a time sensitive manner
  • Modify or create new menus and assets based on pre-existing designs
  • Create unique menus, designs and assets for new products
  • Implement finished UI that balances aesthetic design, in-game performance and user friendliness
  • Lead and mentor a team in UI design excellence
  • Work with members of the art team to establish the look of the game’s front-end user interface, in-game interactions, information hierarchy, and additional art content to maintain a clear and consistent aesthetic across all aspects of the UI/UX
Artist, UI
07/2012 - 12/2017
San Francisco, CA
  • Works on icons for use in the UI
  • Anticipates issues and is proactive in developing solutions
  • Utilizes internal tools and procedures and works with engineering to meet technical requirements
  • Has the flexibility to work on multiple titles and platforms simultaneously
  • Maintains flexibility to assist with special projects as needed
  • Experience as a UI Artist in a high-tech environment, including some experience in games
  • Is an expert with Photoshop
  • Has a positive attitude and enjoys working on a team
  • Receive and respond appropriately to critiques from all members of the development team
Internship UI Artist / Mobile Game
10/2009 - 05/2012
Chicago, IL
  • A passion and vision for creating fun and engaging user experiences in games
  • Experience working in visual media with a focus on UI/UX
  • Good time-management and organization skills
  • Develops, and leads the creation of UI design, interaction prototypes, artwork, and motion design to meet design goals and support the look and feel
  • Works with the Art Director and art team in defining and communicating the visual language and interface look and feel
  • Specs out art tasks and generates time estimates when needed
  • Works closely with the design team to execute their UI needs and provide visual polish as needed

Education


University of Massachusetts Amherst
2005 - 2009
Engineer's Degree in Interactive Design

Professional Skills


  • Strong problem-solving, analytical and troubleshooting skills
  • Strong core skills in graphic design, branding and iconography, typography, colour theory and composition
  • Strong fundamental art skills and aesthetic sense
  • Strong leadership, team and people management skills
  • Fundamental art skills and strong aesthetic sense
  • Possess strong verbal, written, and visual presentation skills
  • Possess strong communication skills and articulate, present, and speak clearly about design decisions

How to write Artist, UI Resume

Artist, UI role is responsible for design, graphic, art, adobe, photoshop, software, prototyping, modeling, languages, microsoft.
To write great resume for artist, ui job, your resume must include:

  • Your contact information
  • Work experience
  • Education
  • Skill listing

Contact Information For Artist, UI Resume

The section contact information is important in your artist, ui resume. The recruiter has to be able to contact you ASAP if they like to offer you the job. This is why you need to provide your:

  • First and last name
  • Email
  • Telephone number

Work Experience in Your Artist, UI Resume

The section work experience is an essential part of your artist, ui resume. It’s the one thing the recruiter really cares about and pays the most attention to.
This section, however, is not just a list of your previous artist, ui responsibilities. It's meant to present you as a wholesome candidate by showcasing your relevant accomplishments and should be tailored specifically to the particular artist, ui position you're applying to. The work experience section should be the detailed summary of your latest 3 or 4 positions.

Representative Artist, UI resume experience can include:

  • Used to working with Adobe CS package Good communication and organizational skills
  • Strong graphic design skills - particularly iconography creation, artistic sense, and fluency in Adobe Photoshop
  • Excellent written, and verbal communications skills
  • Proven track-record of designing large scale applications and user experience work
  • Skills in animation and special effects
  • Traditional Graphic Design / Concept Art skills

Education on an Artist, UI Resume

Make sure to make education a priority on your artist, ui resume. If you’ve been working for a few years and have a few solid positions to show, put your education after your artist, ui experience. For example, if you have a Ph.D in Neuroscience and a Master's in the same sphere, just list your Ph.D. Besides the doctorate, Master’s degrees go next, followed by Bachelor’s and finally, Associate’s degree.

Additional details to include:

  • School you graduated from
  • Major/ minor
  • Year of graduation
  • Location of school

These are the four additional pieces of information you should mention when listing your education on your resume.

Professional Skills in Artist, UI Resume

When listing skills on your artist, ui resume, remember always to be honest about your level of ability. Include the Skills section after experience.

Present the most important skills in your resume, there's a list of typical artist, ui skills:

  • Provide a strong portfolio demonstrating solid UI and graphic design skill
  • Strong graphic design skills -- particular iconography creation, artistic sense, and fluency in Adobe Photoshop
  • Excellent graphic design skills (design, layout, typography)
  • Clearly and effectively communicate and collaborate with other designers, artists to ensure delivery of the best possible User Experience
  • Outstanding skills in designing interaction and visuals for software
  • Exceptional problem-solving skills in devising visual solutions for design challenges

List of Typical Experience For an Artist, UI Resume

1

Experience For Senior UI Artist Resume

  • Experience or knowledge of other 2D design tools and experience with 3D tools
  • Work with Engineers to ensure all assets appear in-game to specification and within technical constraintsHelp mentor and grow junior team member skillsets
  • Professional skills in graphic design and motion graphics
  • Experience in the gaming industry
  • Create the best-looking and most intuitive user interface ever experienced in a video game
  • Comprehensive experience from multiple projects from start to finish
  • Create strong, cohesive UI style guides outlining stylistic consistency and usage rules
  • Collaborate with designers, artists, programmers, and sound engineers to ensure and deliver an innovative, attractive, and functional user experience
2

Experience For Senior UI UX Artist Resume

  • Excellent grasp of typography and color theory
  • Mentor other artists in the techniques and best practices of 2D/UI visualization so that the entire art team gains in skill and appreciation for the discipline
  • Be part of the creative meetings and contribute to the overall vision of the experience
  • Expert skill level in Adobe Photoshop and Illustrator
  • Experience as a UI/UX designer
  • Experience in user interface design on multiple platforms
  • Have worked with and have good knowledge about UCD methodologies
3

Experience For UI D Artist Resume

  • Deep experience with UX best practices and how they apply to UI
  • Experience or knowledge of repository tools (Git)
  • Passion for games and strong knowledge of the mobile games industry
  • Experience or knowledge of other 2D design tools
  • Experience with 3D tools (Blender, 3D Max…)
  • Experience or knowledge of repository tools (Git, SVN…)
  • Work with the Producer to prioritize your schedule and deliver assets that support the development goals of each milestone
  • Unity Engine experience
4

Experience For Senior UI / UX Artist Resume

  • Experience with UMG
  • Evolve and create visuals for the game UI, advertising campaigns, web and video content and branding materials
  • Committed to adapting to creative styles as needed while maintaining creative, technical, and brand standards universally
  • Able to lead and work well with a team in a dynamic, cross-discipline, and iterative setting
  • Intermediate, or above, knowledge of Photoshop and image formatting
  • An understanding of UI, and usability principals
  • Able to work well with a team in a dynamic, cross-discipline, and iterative setting
5

Experience For UX / UI Artist Resume

  • A genuine interest for gaming
  • Maintain familiarity with the game’s design—both the live product and ongoing expansions
  • Able to work well with a team in a dynamic, cross-discipline setting
  • Create convincing UI animations to drive attention and offer guidance for players
  • Work closely with the programming team to implement assets into the game and verify the quality of the graphics once implemented
  • Keep control of assets production, respecting technical constraints and optimization guidelines
  • Work with Tech Artists and Programming team to help define and implement UI workflows and pipelines
  • Ensure all assets are delivered against agreed technical specifications and quality bars and are present and functioning in the game engine as intended
6

Experience For Lead UI Artist Resume

  • Push quality while maintaining technical performance
  • Interface with engineering to implement final art into the game engine
  • Comfortable working with Maya’s interface
  • Basic knowledge of modeling techniques and low poly
  • Thorough understanding of UI/UX flows and function design
  • Technical proficiency implementing UI in a 3D engine environment
  • Translate business requirements into functional designs by creating mockups, UX flows, wireframes, and storyboards
  • Create clean, appealing icons, buttons, menus, and other UI assets
  • Work with Engineering team to implement designs into game mechanics and void of errors
7

Experience For Mobile UI / UX Artist Resume

  • A creative person with a passion for games who has ideally worked in the gaming (or similar) industry
  • Familiar with industry game engines and prototyping workflows
  • Work closely with the programming team in order to implement assets into the game and verify the quality of said graphics once implemented
  • Design and implement interface systems specific to each platform while maintaining uniformity of visual and logical aspects
  • Drive the visual design process involving research, experimentation, design and revision
  • Create high quality final art assets from existing UI and UX wireframes
8

Experience For UI / UX Artist Resume

  • Integrate final UI art assets into the game using Unity
  • An online portfolio of existing and related work is mandatory
  • An understanding of UI conventions and challenges on mobile platforms
  • Challenges self to raise the bar on his/her own work and that of the company
  • Able to illustrate UI components that are consistent with Blizzard Entertainment's design philosophy
  • Awareness of current trends in Web, and user interface design
  • Able to understand technical implementations, and limitations
9

Experience For Technical UI Artist Resume

  • Able to learn quickly on the job
  • Work on the design of the User Interface of our games from two different points of view
  • Responsible for initial high concepts behind visual style, the UI Artist communicates their vision by creating key drawings, concept images, mood boards, color swatches, documentation and example assets
  • The UI Artist works with the project’s Producer to ensure the art direction fits with the overall project goals and they also work closely with the team’s game and web artists to realize this vision
  • Analyze current interfaces and user interaction data. Both in live products and unreleased products using our UX testing labs
10

Experience For Internship UI Artist / Mobile Game Resume

  • Create lo-fi and hi-fi mockups in collaboration with developers, producers and fellow designers
  • Be self-motivated and organized
  • Work closely with Lead UI programmers, Lead Gameplay programmer, Lead Designers and Art Director to ensure the artists’ work meets expectation
  • Assure that game information is well conveyed through the various user interfaces
  • Able to adapt your artistic style as needed to the project

List of Typical Skills For an Artist, UI Resume

1

Skills For Senior UI Artist Resume

  • Help mentor and grow junior team member skillsets
  • Profound graphic design skills (design, layout, typography)
  • Proven UI/UX experience on at least one shipped title
  • Provide good Information Hierarchy that enhances the player experience
  • Have a driving desire to make the best-looking and most intuitive user interface ever experienced in a video game
  • Good understanding of 3D modelling
  • Experience in the gaming industry, specializing in the creation of interfaces and in menu design
  • Experience managing and mentoring other artists
2

Skills For Senior UI UX Artist Resume

  • Good knowledge of streaming and LOD systems linked to the engine
  • Experience in working on console/mobile games and has motion graphic design background
  • Experience producing high quality graphics on mobile apps or web
  • Experience working in visual media with a focus on user interface design
  • Experience creating design to dev documentation (e.g. style guides, specifications and wireframes)
3

Skills For UI D Artist Resume

  • Possess mobile or console design experience for consumer facing products/software
  • Experience building interfaces for mobile across many different screen sizes
  • Experience with wire-framing and animation tools (Flash, After Effects, etc)
  • Deep understanding of UX principles and a strong awareness of current trends
  • Extensive experience with 2D art and authoring tools such as Photoshop, Sketch, or Illustrator
  • Experience using Unreal Engine or other similar game engines
  • Experience of working with Unreal Engine 4 Widget Blueprints and Unreal Motion Graphics
  • Create original 2D, UI scenes, and game pieces that are implemented in Unity and create amazing experiences for players even after hundreds of viewings
4

Skills For Senior UI / UX Artist Resume

  • Extensive experience generating UI/UX wire frames and prototypes
  • Work with Production to prioritize your schedule and deliver assets that support the development goals of each milestone
  • Work closely with User Experience and Systems Designers to iterate on concepts until architectural and usability requirements are met
  • University or college diploma in graphic and multi-media design or relevant work experience
  • Experience in graphic design (or equivalent) specialized in the creation of interfaces and in menu design
  • Game UI development experience - highly desirable
5

Skills For UX / UI Artist Resume

  • Experience in social game production
  • Experience in SCRUM/Agile production
  • Game industry experience on at least 1 commercially shipped title is preferable
  • Adapt and operate within a variety of creative styles
  • Prototype the product experience using any array of prototyping techniques, facilitating short feedback loops and iteration times
  • Extensive experience drawing and painting UI-based assets, with proficiency in Photoshop
  • Develop expert-level knowledge of competitive and complementary products/experiences and bring new ideas to the team
  • Experience working with with the UE4 blueprints system and common UE4 middleware and Tools
  • Related experience in interactive or gaming environments
6

Skills For Lead UI Artist Resume

  • Strong ability to communicate ideas visually and in writing
  • Strong understanding of UI, and usability principals
  • Conduct presentations/training sessions and create guidelines to spread the knowledge of how we want to design our experiences
  • Excellent understanding of UI/UX flow and function design
  • Strong ability to digitally render and paint all types of materials and surfaces
  • Has a strong passion and drive for UI
  • Support and work with developers, both onsite and remote, to create the best possible user experience of the products at Uprise
  • University or college diploma in graphic and multi-media design or a relevant work experience
7

Skills For Mobile UI / UX Artist Resume

  • 2 – 5 years professional experience in Visual/User Interface Art
  • Strong knowledge of user interface design and the ability to generate design ideas
  • 2 – 5 years professional experience in Visual Design and Illustration
  • Good Knowledge of 3DS Max
  • Extensive experience in AAA game development and at least 1 commercially released title in a senior role
  • Experience as a UI professional
  • At least 3+ experience in the video game industry which means a profound knowledge of UI implementation processes in video game projects
8

Skills For UI / UX Artist Resume

  • Good knowledge in Animation (2D or 3D)
  • Good sense for Motion design / Motion graphics
  • Working knowledge of wire framing or mockups
  • Learning attitude and constant monitoring of the industry trends
  • Understanding of motion and animation fundamentals
9

Skills For Technical UI Artist Resume

  • Understanding of the nuances of mobile technologies across device
  • Designing interfaces for mobile across multiple screen sizes
  • Understanding of human-computer interaction concepts
  • Working knowledge of Photoshop, Balsamiq and Powerpoint
  • External training, education in our in-house guilds and knowledge sharing with other project teams
  • Proficient in creating ideas, prototyping and final realisation
  • Conceptualize and design the game UI, including 2D and 3D HUD + GUI elements, boot-up sequences, loading screens and menus
  • Play a key role in art production using basic modeling and animation to create simple geometry in Maya
10

Skills For Internship UI Artist / Mobile Game Resume

  • Comfortable working with Photoshop and creating efficient textures
  • An understanding of the full pipeline for getting UI assets into Unity3D engine
  • Stay up-to-date with trends and technology, continually looking ways to create innovative UI and optimize studio development processes
  • Creative: able to bring original and constructive ideas despite a set of constraints
  • Initiative: rise and bring problems to the table, propose improvements
  • Originality and proactivity when setting out solutions
  • Expert level working with Adobe CC family products
  • Translate rough concepts into working models and prototypes
  • Interpret analytics, user research, and testing - apply findings to design solutions

List of Typical Responsibilities For an Artist, UI Resume

1

Responsibilities For Senior UI Artist Resume

  • Proficient in creating ideas, prototyping and final realization
  • Strengths include transforming UI wireframes into visually stunning UIs for big budget games
  • Advanced proficiency using Adobe Photoshop
  • Assist in wireframing, layouts, and incorporate an intuitive UI flow in current and new screens
  • Keep open channels of communication across their team/collaborating studio/ outsource partner
  • Work closely with the programming, art and design teams
  • Knowledge of Game UI in general
2

Responsibilities For Senior UI UX Artist Resume

  • Collaborate with UX designer to determine functionality and usability requirements
  • Collaborate and communicate with art directors, UX designer, game designers, producers & programmers in the creation and implementation of the game UI
  • Task driven, self-motivated and proactive
  • Work with members of the art team to establish the look of the game’s user interface, and additional art content to maintain a clear and consistent aesthetic across all aspects of the UI
  • Create a unique and engaging visual identity that supports, and reinforces gameplay
  • A passion for video games and user interface design
  • Able to make independent creative decisions and them work with a team to execute
  • Able to illustrate UI components that are consistent with Blizzard’s design philosophy
  • Iterate on UI and add polish via animations and FX
3

Responsibilities For UI D Artist Resume

  • Rapidly concept ideas
  • Knowledge of optimization techniques and performance considerations
  • Drive needs for art pipelines and efficiency improvements
  • Think, sketch, design simple and elegant solutions addressing both users’ and business needs by collaborating with marketing, production, design and development teams
  • Execute and prepare basic graphic assets for the product’s menus and/or heads up display
  • Design and prototype interfaces for iOS, Android, and other platforms
4

Responsibilities For Senior UI / UX Artist Resume

  • Familiar with the Agile process
  • An online portfolio is required for consideration
  • Produce schedules alongside the Producer in respect of constraints
  • Hold regular team updates (‘scrums’) and update Producer/Associate Producer
  • Manage individual team member’s performance and progress
  • Conduct any ad-hoc tasks when required
  • Create Interface designs from conception to final sign off
5

Responsibilities For UX / UI Artist Resume

  • Translate high-level gameplay ideas into visual functional UI designs
  • Develop flexible designs that ensure extension and further development
  • Layout and implement front-end flow designs
  • Establish logical, readable UI solutions and usability strategies
  • Communicate ideas & concepts with international teams and stakeholders
  • Assist Engineers to ensure implementation reflects the Design Vision
  • Expert in Photoshop, Illustrator, After Effects, Flash, Unity/ NGUI
  • Produce and integrate assets
6

Responsibilities For Lead UI Artist Resume

  • Work in binomial with game designer
  • Help design and production to communicate visual ideas and pitches
  • Implement and maintain UI assets in the game’s engine
  • Work closely with UI Artists and UI programmers, as well as developers from other disciplines, to develop game content
  • Work with designers to determine the functionality and features of the UI and translate high-level gameplay ideas into visually functional UI designs
  • Design and implement UI to improve the ergonomic quality of the game
  • Knowledge of 2D and 3D animation
  • Collaborate with the Art and UX Design Leads to help define the visual design language and benchmark standards for the games UI
7

Responsibilities For Mobile UI / UX Artist Resume

  • Collaborate with the Production team and Art Leads to develop the projects UI production schedule
  • Work closely with the UX design team to define and implement the games user flows from initial wireframes and prototypes to final in game assets
  • Ensure all assets meet the games visual style
  • Expert knowledge of industry standard 2D software, Illustrator, Photoshop, etc
  • Expert knowledge of industry standard pipelines and workflows from initial asset creation to implementation within game engine
8

Responsibilities For UI / UX Artist Resume

  • A passion for AAA video games, ideally MMOs, MOBAs and aRPGs
  • Report to and work exclusively with Art Directors to ensure artistic unity
  • Translate 2D layout/design artists into 3D elements
  • Take direction well and collaborate with peers
  • Education in Graphic/Motion Design or related discipline
  • Basic knowledge of keyframe animation and f-curves manipulation
9

Responsibilities For Technical UI Artist Resume

  • Technically capable to troubleshoot your work in-game
  • Create modern Interface designs from conception to final quality
  • Expert in Photoshop, Illustrator , After Effects, Flash
  • Familiar with industry game engines
  • Work with designers, engineers, and other members of the scrum team to gather, clarify, and visualize asset requirements for everything from individual features to entire game style guides
10

Responsibilities For Internship UI Artist / Mobile Game Resume

  • Optimize game assets and implementation as needed for both performance and platform specialization
  • Translate high-level ideas into visual functional UI designs
  • Create traditional HUD/UI elements, Menus and responsive in-world UI
  • Develop a visual language for all aspects of the UX
  • Drive the UI flow and functionality
  • Implement UI design/art assets

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