Graphics Engineer Resume Sample

4.9
15 votes
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Eliane Zboncak
931 Moore Gateway,  Los Angeles,  CA
+1 (555) 703 7548

Work Experience


Senior Graphics Engineer
05/2016 - PRESENT
Philadelphia, PA
  • Very detailed and quality oriented
  • Self-driven & easily taking ownership
  • Passionate and motivated to solve complex technical problems and delight users, their needs and desires
  • An excellent communicator who can clearly explain priorities and decisions
  • Thrive in an agile and iterative environment
  • Be responsible for designing, developing and deploying major new game features. Ensure features are integrated cleanly with existing features and platform infrastructure
  • Solve difficult problems that are sometimes not well defined by writing a lot of elegant and practical code
  • Leverage the Amazon AWS cloud to deliver new and engaging experiences for gamers everywhere
  • Proficient in OpenGL and OpenGL ES2
Graphics Engineer
07/2011 - 02/2016
Philadelphia, PA
  • Knowledge of cutting edge graphics techniques for creating a variety of looks
  • Experience implementing artist-facing features in engines (particle systems, shader pipelines, postprocessing techniques, etc.)
  • Experience with realtime animation and lighting features
  • Experience with C/C++ and low level graphics APIs (DirectX/OpenGL/equivalent)
  • Be comfortable in a transparent culture that values feedback
  • Create clean API’s for internal graphics tools and editors that support developing cutting edge game technology in lighting, shadows, and post effects
  • Extensive knowledge and experience working with graphics stack internals. Examples include: QML-Scenegraph, Browser Engines (Around graphics compositions), GTK backends
  • Extensive knowledge and experience working with OPENGL (Both API and implementation) or its equivalents (like DirectCTX)
  • Excellent C/C++, Data structures, algorithms, shaders
Graphics Engineer Intern
01/2009 - 06/2011
San Francisco, CA
  • Experience writing and shipping real-time rendering techniques
  • Experience using common design patterns in the software industry
  • Enhance VMware’s WDDM driver
  • Modify driver to meet VMware’s virtualization needs
  • BS or better in Computer Science or Software Engineering
  • Proficient in the C/C++ programming language
  • Experience leading complex software development projects

Education


Missouri University of Science and Technology - Engineering Education Center
2005 - 2009
Engineer's Degree in Computer Science

Professional Skills


  • Strong analytic skills, communication and problem solving skills
  • Strong programming and debugging skills in C++
  • Demonstrate good leadership skills
  • Understanding of GPU architectures, and multi-platform development experience (e.g. PC, mobile, or game consoles)
  • Good experience with profiling and with optimising for most of the following: frame rate, hitching, loading times, memory usage and storage space
  • Experience designing and implementing rendering algorithms, emphasizing photo realistic results
  • Industry experience working on 3D rendering, video streaming or cloud services

How to write Graphics Engineer Resume

Graphics Engineer role is responsible for programming, architecture, shipping, integration, refining, reporting, manufacturing, design, research, insurance.
To write great resume for graphics engineer job, your resume must include:

  • Your contact information
  • Work experience
  • Education
  • Skill listing

Contact Information For Graphics Engineer Resume

The section contact information is important in your graphics engineer resume. The recruiter has to be able to contact you ASAP if they like to offer you the job. This is why you need to provide your:

  • First and last name
  • Email
  • Telephone number

Work Experience in Your Graphics Engineer Resume

The section work experience is an essential part of your graphics engineer resume. It’s the one thing the recruiter really cares about and pays the most attention to.
This section, however, is not just a list of your previous graphics engineer responsibilities. It's meant to present you as a wholesome candidate by showcasing your relevant accomplishments and should be tailored specifically to the particular graphics engineer position you're applying to. The work experience section should be the detailed summary of your latest 3 or 4 positions.

Representative Graphics Engineer resume experience can include:

  • Expert C++, data-driven design, and architecture skills
  • Experience in performance tuning around rendering
  • Experience using GPU profiling tools to measure game/application performance
  • Experience developing rendering algorithms on modern console architectures or mobile platforms and/or PC
  • Have experience working with and writing drivers, core technology
  • Good understanding of common rendering techniques and algorithms

Education on a Graphics Engineer Resume

Make sure to make education a priority on your graphics engineer resume. If you’ve been working for a few years and have a few solid positions to show, put your education after your graphics engineer experience. For example, if you have a Ph.D in Neuroscience and a Master's in the same sphere, just list your Ph.D. Besides the doctorate, Master’s degrees go next, followed by Bachelor’s and finally, Associate’s degree.

Additional details to include:

  • School you graduated from
  • Major/ minor
  • Year of graduation
  • Location of school

These are the four additional pieces of information you should mention when listing your education on your resume.

Professional Skills in Graphics Engineer Resume

When listing skills on your graphics engineer resume, remember always to be honest about your level of ability. Include the Skills section after experience.

Present the most important skills in your resume, there's a list of typical graphics engineer skills:

  • Strong C/C programming skills
  • Good rendering experience on leading industry quality game titles
  • Experience in 2D/3D (OpenGL) graphics and rendering technologies and a strong expertise in math
  • Prior VR development experience and/or passion for VR
  • Excellent understanding of finding and fixing Performance issues
  • Experience in developing project plans and leading technical teams

List of Typical Experience For a Graphics Engineer Resume

1

Experience For Senior Graphics Engineer Resume

  • Proven ability to learn new skills and eager to embrace new challenges
  • Work effectively with UX design partners
  • Experience with authoring open source software
  • Experience with Rigged models, and
  • Work tightly with a cross-discipline team to provide highly productive and effective art and content workflows
  • Work closely with technical artists to create effective solutions and content workflows
  • Contribute to an open environment that promotes creativity and strong collaboration
  • Hands-on experience with modern graphics technologies like Canvas, SVG, and WebGL
2

Experience For Principal Graphics Engineer Resume

  • Experience with risk assessment and mitigation activities
  • Experience with various game engines
  • Strong written communication is important
  • Experience with UGUI
  • Writing shaders to create new and exciting post-processing effects to apply in game
3

Experience For Software Graphics Engineer Resume

  • Collaborating with artists to create the best looking mobile games on the market
  • Deep understanding of 3D graphics, the associated math, advanced rendering algorithms, and their optimization trade-offs
  • Build and maintain production-quality rendering and content creation workflows code
  • Expertise at profiling and optimization
  • Undertake performance profiling and optimization on multiple platforms
  • R&D into cutting edge techniques for new opportunities to push mobile visual boundaries and performance
  • Build and improve tooling and pipelines to boost team wide productivity and quality
  • Cross platform development and iteration of new or existing visual features from all phases of production
4

Experience For Senior Research Graphics Engineer Resume

  • Expertise with debugging a wide range of graphical issues
  • Competent with art and rendering pipelines
  • Expertise in one (or more) of the following: SVG + HTML5 Canvas 2d + WebGL, iOS Quartz + UIKit, iOS + OpenGL, Android + OpenGL
  • Work in OpenGL and/or DirectX API and Rendering algorithms
  • 3D math understanding
  • Passionate about mobile gaming
  • Hands on with debugging
  • 401k and Matching
5

Experience For Simulation & Graphics Engineer Resume

  • Successfully led and delivered key technologies in graphics projects
  • Comfortable with content creation tools like Max/Maya
  • Lead and develop innovative graphics techniques, algorithms, libraries and tools to maximize graphics quality and performance
  • Deliver content to licensed developers to ensure adoption and integration into custom engines and middleware
  • Drive collaboration within SIE and produce solutions that address developers technology needs
  • Promote and foster innovation within the team to produce creative solutions
6

Experience For Graphics Engineer, Amazon Game Studios Resume

  • Occasional travel to attend, meet and work with licensed developers, conferences and seminars
  • Identify and write code and documentation for PlayStation platform hardware and technologies
  • Be able to perform responsibilities with no considerable direction
  • Work on a varied Post-Production projects
  • Develop, execute, light, render and test comp FX
  • Create a model viewer display widget that runs on multiple sites that produces images of game-level quality or above
7

Experience For 3D Graphics Engineer Resume

  • Work with the tools team to extract models from various data sources
  • Works with site-front end team members on project criteria and deliverable
  • Understanding of high-quality animated rendering of characters, costumes, items, associated creatures and a variety of effects (glows, smoke, particles) based on a well understood common image format
  • Knowledge of various game techniques that are employed to obscure geometry and textures when not in use
  • Medical and dental insurance and vision care plans are provided for employees and their dependents
  • A life insurance policy is provided free of charge for each employee
  • Fully Paid Short and Long Term Disaiblity Insurance
  • Invent, extend, and maintain features, workflows, and tools
8

Experience For Rendering / Graphics Engineer Resume

  • Extensive real-time computer graphics knowledge
  • Inspire and help develop more junior members of the team
  • Prototype, refine and optimize various rendering techniques including: realtime lighting, advanced shadows, post processing, PBR shading, and compute processing
  • Partner with Art Directors and own the evolution of key visual runtime enhancements for upcoming titles
  • Improve, debug, and extend existing graphics, animation, and art pipelines while also building new technology in order to meet the needs of consoles and desktops
  • 5+ professional C++ experience is required
9

Experience For Tools & Graphics Engineer Resume

  • Passionate about collaborating with artists, refining workflows and crafting high performance rendering features
  • Investigate and implement cutting-edge graphics techniques suited to visualizing a wide variety of existing and planned architectural spaces
  • Deep understanding of modern graphics hardware and tools, with a keen focus on measurement and analysis to improve rendering performance
  • Collaborate with our 3d production team to create a powerful, flexible authoring workflow
  • Expand support for scenes with millions of triangles, thousands of objects, spanning large areas of space
  • Experiment with VR and AR applications, including webVR, ARKit, etc
  • Interested in building a friendly, collaborative, and transparent work environment
  • Responsibility for identifying R&D opportunities
  • Innovate graphics code and technology to maximize rendering quality and performance
10

Experience For Senior Mts-wddm Graphics Engineer Resume

  • Worked with cutting edge technology, R&D
  • Have a track record of delivering professional products within time and on budget
  • Profession game development experience focused on graphics including at least some development experience with current gen hardware (PS3, Xbox 360, Wii)
  • Ensure wide support of our engine on different platforms and devices so that all users can have a 3d experience
  • Identify, log, and fix bugs
  • Share technical knowledge with other team members, collaborate on tasks, and give appropriate feedback
  • Smart and productive; self-motivated and curious; crafty and driven
  • We create amazing games together and design through play. A successful applicant can expect their day to day to include a broad range of interesting work such as
  • Independent execution of project throughout the lifecycle

List of Typical Skills For a Graphics Engineer Resume

1

Skills For Senior Graphics Engineer Resume

  • Experience writing and optimizing shaders
  • Programming experience on graphics programming
  • Experience using Unity’s engine and tools
  • Experience in delivering scalable graphic solutions
  • Experience in generating procedural systems
  • Experience in working with Unity
  • Professional experience in computer graphics and rendering
  • Experience working with real-time rasterizers
2

Skills For Principal Graphics Engineer Resume

  • Strong knowledge of GPU pipelines and shader programming
  • Experience working with Unreal‘s RHI API
  • Professional experience working with either Direct3D, OpenGL and/or Vulkan
  • Experience developing tools and workflows
  • Come up with ways to improve the reach and quality of our real-time experience with data generated in our distributed cloud rendering cluster
3

Skills For Software Graphics Engineer Resume

  • Experienced and comfortable speaking to large groups
  • Experience in interactive computer graphics related roles, using C/C++
  • Professional experience as a software engineer, preferably in games and/or rendering
  • Hands-on experience in GPU graphics pipeline technology and OpenGL development
  • Experience as a Software Engineer designing and writing real-time graphics code
  • Experience in low-level programming
  • Strong working knowledge of the Linux kernel
  • Strong working knowledge on Android Graphics
4

Skills For Senior Research Graphics Engineer Resume

  • Experience in Open Source Linux software development and engineering
  • Relevant graphics and systems software development experience
  • Experience with OpenGL and/or DirectX API
  • Practical experience with performance optimizations on fixed hardware platforms (Mobile, Console)
  • Self-motivated attitude with an ability to learn and be effective quickly
  • Professional game development experience
  • Professional experience of game development
  • Good communicator, with artist and programmers alike
  • Detail-oriented individual with the ability to prioritize and manage multiple tasks
5

Skills For Simulation & Graphics Engineer Resume

  • Experience with X-11 or Wayland based compositors
  • Strong knowledge of DirectX or OpenGL
  • Good knowledge of mathematics in computer graphics
  • Experience with environment procedural generation highly desirable
  • Game industry experience (preferably in graphics)
  • Strong knowledge of 3D math
  • Experience in a production environment
  • Experience with real-time graphics technologies such as WebGL, OpenGL
6

Skills For Graphics Engineer, Amazon Game Studios Resume

  • Taking the initiative and starting your own project, company or product in the past as a direct result of your passion
  • Developing and maintaining multithreaded software
  • Profiling and optimisation of mobile visual effects and wider rendering pipeline
  • Developing high-performance, graphic intensive software on a resource constrained platform
  • Collaborating with designers to make the most of new hardware and platforms
  • Writing production-quality code for live games
7

Skills For 3D Graphics Engineer Resume

  • Creating systems, tools, and workflows that boost the whole team
  • Ensuring that code is well designed, and performant
  • Working with our on-site QA to reproduce, debug and fix bugs
  • Working with our QA team to debug and resolve thorny graphical issues over a wide range of supported mobile devices
  • Planning and implementation of complex tasks identified as part of a sprint team
  • Reporting and documentation of tech to key stakeholders and the studio
  • Building Management System global projects graphics development as per customer/account specific standards from our India office
  • Improving performance and code quality
  • Creating prototypes and proof-of-concept visuals for new game features
8

Skills For Rendering / Graphics Engineer Resume

  • Improve internal code structure through refactoring, thoughtful code review, writing tests, and addressing technical debt
  • Assist the senior members of the engineering team with implementing and supporting new features in ADG’s real-time renderer
  • Flexible working hours & crunch-free working culture
  • Advanced or Expert level in Graphic’s rendering including Shaders
  • Create Content – Using the freeD systems, according to production needs
  • Develop and maintain high-quality rendering systems for cross-platform state-of-the-art performant AAA-quality rendering on mobile platforms
  • Implement cutting edge real-time rendering techniques
  • Develop and maintain high-quality rendering systems for cross-platform state-of-the-art performant AAA-quality rendering
  • Research, innovate and implement cutting edge real-time rendering techniques
9

Skills For Tools & Graphics Engineer Resume

  • Create clean API’s for internal graphics tools and editors that support developing cutting edge game technology
  • Develop frameworks for measuring performance and pinpointing bottlenecks
  • Tired of long hours crunching at work and not having enough time for yourself and family
  • Design, develop and maintain high quality interactive image processing tech and/or rendering effects
  • Well stocked office kitchen and amazing support teams
  • 2 or more 3D games shipped using the Unity engine
  • Tile-based GPU rendering knowledge
  • In graphics programming
  • Strength in C/C++, and shader programming
10

Skills For Senior Mts-wddm Graphics Engineer Resume

  • Deep understanding of modern GPU architectures and 3D graphics pipeline
  • Provide support independently for the broadcasting freeD System
  • Establishes working relationships and influences at the Manager, Director,and Vice President layers of leadership
  • Assist and support site teams with integration of viewer into respective websites as well as resolving any issues that might arise
  • Undertake performance profiling and optimization on multiple mobile platforms

List of Typical Responsibilities For a Graphics Engineer Resume

1

Responsibilities For Senior Graphics Engineer Resume

  • Mobile game development experience
  • Review MEP drawings and identify HAVC equipment, sensors
  • Review control specifications for graphics requirement and sequence of operations
  • Generation of initial review sheets and RFI’s
  • Design graphics templates, symbol libraries as per regional requirements
  • Ensure quality assurance and defect free graphics package delivery
  • Adherence with all processes and guidelines to execute project within timeline
  • Act independently, professionally and proactively with continuous drive for excellence
  • Obsessed with optimizations and efficiency
2

Responsibilities For Principal Graphics Engineer Resume

  • Collaboration with art and wider disciplines to hit or exceed key visual targets
  • Confident with C# or C++ and with HLSL/CG/GLSL
  • Accomplished software architect and framework builder
  • BE (Instrumentation / Electrical/ Electronics / Electronics & Communication)
  • Relevant experience in Building Automation Industry, BMS Design Engineering or Industrial Automation Graphics generation, SCADA/HMI application development
  • Demonstrates proficiency with designing well architected software systems and modules that support new technology or improve capability/performance of existing functionality
  • Knowledge of basic rendering algorithms
3

Responsibilities For Software Graphics Engineer Resume

  • Knowledge of 3D graphics and GPGPU pipeline
  • Advanced level C++ and OOP
  • Capacity to learn and work with someone’s code
  • 3D graphics API exposure such as OpenGL, DirectX, Metal or Vulkan
  • Help identify bottlenecks in our art pipeline and work to improve them
  • Shipped several AAA games or worked in the graphics technology industry
  • Mastery of HLSL / GLSL shader development
  • High proficiency in C / C++
  • Collaborate with other teams to evolve the technologies and implement new features
4

Responsibilities For Senior Research Graphics Engineer Resume

  • Work with game developers to integrate the technology into their game engines
  • The Atari sensation: Cyberball (Seriously, we have a league)
  • Advanced or Expert level in Unity development
  • Familiarity with client-server game architectures
  • Knowledge of modern graphics APIs (DX12/Vulkan/Metal)
5

Responsibilities For Simulation & Graphics Engineer Resume

  • Need to work closely with team lead on graphics development, handle first level escalation
  • Follow processes, maintain required quality standards and on time deliveries to ensure customer satisfaction
  • Hands on with Android graphics components for i915: Kernel/Display, Mesa: 3D, Other Gfx User Space Components
  • Knowledge of Android graphics pipeline
  • Proficiency in OpenCL, OpenVG, or Vulkan
6

Responsibilities For Graphics Engineer, Amazon Game Studios Resume

  • Familiarity with iOD graphic architecture
  • Knowledge of HVAC systems like Chilled Water System, Cooling Towers, Primary & Secondary pumping systems, Hot Water System, Different types of AHUs, FCUs, VAV systems etc
  • Knowledge of BMS architecture with different types of Operator workstations
  • Wide knowledge of mobile games
  • Work in a family-oriented, collaborative team that invests in your development and growth on-the-job
  • A diverse team of friendly, fun and supportive co-workers
  • Communal music and laid-back atmosphere
7

Responsibilities For 3D Graphics Engineer Resume

  • Regular group activities and events
  • 6 months fully paid maternity leave or 3 months fully paid paternity leave
  • 23 days’ holiday
  • Deep Kernel knowledge
  • Workflows for artists
8

Responsibilities For Rendering / Graphics Engineer Resume

  • Advanced level of OOD
  • Advanced level of mathematics
  • High level of self-management
  • High sense of quality and passion for all things graphical
  • Mobile GPU architecture knowledge
  • Android/OSX low level knowledge
  • Demonstrated expertise in C and C++ programming languages. Demonstrated understanding of 3D graphics and GPU technologies. Demonstrated expertise in graphics APIs (DirectX, Metal and/or Vulkan). Experience with GLSL, HLSL and/or Metal Shading Language. Experience with game technologies such as AI, physics and animation. Experience with game asset pipelines

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